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Old Apr 22, 2009, 01:28 PM // 13:28   #1
Pre-Searing Cadet
 
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Default Instable Wastrel PvP

Hi,

This is my first post here, so sorry for the potential noobness of this build (or if it is already known):

[Instable Wastrel;OwBi0xj8wmleGfEmCj/NBFAA]

The basic idea is to reproduce the spike of a BackBreaker sin, but with a shadow step: cast MoI, time WC, then the spike. The disadvantage: it relies on the hex mark of instability, it should not be removed before twisting fang. However with a good timing this is a short window of time.

Is it viable (I only tried it a few times in RA, it works quite well but I am not very good) ?

Thank you for your constructive feed back !
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Old Apr 22, 2009, 01:40 PM // 13:40   #2
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20s cool down with nothing but auto attack. Interesting combo though
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Old Apr 22, 2009, 01:45 PM // 13:45   #3
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Everybody already uses this.
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Old Apr 22, 2009, 01:51 PM // 13:51   #4
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Monk using an anti knockdown skill = collapse of build.
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Old Apr 22, 2009, 02:14 PM // 14:14   #5
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Quote:
Originally Posted by lewis91 View Post
Monk using an anti knockdown skill = collapse of build.
wow you pointed out that a build has a weakness, you must be proud.

I must say, the only problem I find with this is the casting time for mark of instability. I like to be able to just get straight in there. My only qualm.
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Old Apr 22, 2009, 04:54 PM // 16:54   #6
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lol

[palm strike] and [backbreaker] > this

also, no ias, easy to counter so its even worse than an ordinary collapse spiker.
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Old Apr 22, 2009, 08:23 PM // 20:23   #7
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Thanks for the comments,

I agree that the 20 seconds recharge is long, but however with a BB sin, you still have the 15's recharge of twisting fang. It is still 3-4 seconds less than this wastrel build, but you lose the surprise effect of shadow step (with MoI it is less of a surprise however...).

Of course you could put an IAS instead of Dash, so no prob about that. You lose the "run" part of hit-and-run, but gain less reaction time for your target.

btw I am not arguing that this build is better than BB or PS or whatever, I just say that it might bring a new way to start the BB spike.
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Old Apr 22, 2009, 08:40 PM // 20:40   #8
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I like the idea behind the chain, but as others have said, 20sec of auto-attacking is sub-par for a Sin. If an unwary target or a slack Monk gets hit with this, it's gonna be painful, but I don't think that it's worth the 20sec downtime.
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Old Apr 22, 2009, 08:45 PM // 20:45   #9
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[build prof=a/e box dead=14 dagger=11 crit=8][wastrel's collapse][falling spider][vampiric assault][shock][impale][signet of toxic shock][dash][resurrection signet][/build]

random idea rly :P
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Old Apr 23, 2009, 06:07 AM // 06:07   #10
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Again the problem is that every single attack on the bar has a prerequisite timed to Wastrel's Collapse's 20 second recharge. (Well, if you don't count Shock), and if the KD doesn't succeed you're screwed.
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Old Apr 23, 2009, 12:39 PM // 12:39   #11
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Quote:
Originally Posted by Super Igor View Post
[build prof=a/e box dead=14 dagger=11 crit=8][wastrel's collapse][falling spider][vampiric assault][shock][impale][signet of toxic shock][dash][resurrection signet][/build]

random idea rly :P
Why not [build=OwZkgQd7XNyz5Qhhw6e8PAAAYCC]? The remaining slots are up to individual's imagination. You can slot in [Aura of Displacement] or [Shadow Meld] + [Scorpion Wire] for some fun.
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